Uses of Class
fr.prodrivers.bukkit.commons.sections.Section
Packages that use Section
Package
Description
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Uses of Section in fr.prodrivers.bukkit.commons.events
Methods in fr.prodrivers.bukkit.commons.events that return SectionModifier and TypeMethodDescriptionPlayerChangeSectionEvent.getLeftSection()Get the left section.PlayerChangeSectionEvent.getTargetSection()Get the target section. -
Uses of Section in fr.prodrivers.bukkit.commons.hubs
Subclasses of Section in fr.prodrivers.bukkit.commons.hubsModifier and TypeClassDescriptionclassDefault implementation of main hub.classBase class for Prodrivers Commons-managed main hub.Methods in fr.prodrivers.bukkit.commons.hubs with parameters of type SectionModifier and TypeMethodDescriptionbooleanDefaultMainHub.preJoin(@NonNull org.bukkit.entity.Player player, Section targetSection, boolean fromParty) booleanbooleanDefaultMainHub.preLeave(@NonNull org.bukkit.OfflinePlayer player, Section targetSection, boolean fromParty) booleanMainHub.preLeave(@NonNull org.bukkit.OfflinePlayer player, Section targetSection, boolean fromParty) -
Uses of Section in fr.prodrivers.bukkit.commons.sections
Methods in fr.prodrivers.bukkit.commons.sections that return SectionModifier and TypeMethodDescriptionSectionManager.getCurrentSection(org.bukkit.OfflinePlayer player) Get a player's current section instance@Nullable SectionSection.getParentSection()Get section's parent section.SectionManager.getRootSection()Get the root section instance.SectionManager.getSection(String name) Get a section instance by its name.Methods in fr.prodrivers.bukkit.commons.sections that return types with arguments of type SectionModifier and TypeMethodDescription@NonNull Collection<Section>Section.getChildSections()Get section's child sections.SectionManager.getSections()Get all registered sections.Methods in fr.prodrivers.bukkit.commons.sections with parameters of type SectionModifier and TypeMethodDescriptionprotected voidSection.addChildren(@NonNull Section section) Adds a section as a child to this section.protected voidAdds a section as a parent to this section.booleanCheck if a section is a child to this section.abstract booleanSection pre join callback, called to check whether the player should enter the section.abstract booleanSection.preLeave(@NonNull org.bukkit.OfflinePlayer player, Section targetSection, boolean fromParty) Section pre leave callback, called to check whether the player can leave the section.voidRegister a new section instance against the Prodrivers Commons infrastructurevoidRegister a new section instance against the Prodrivers Commons infrastructureprotected voidSection.removeChildren(@NonNull Section section) Removes a section as a child to this section. -
Uses of Section in fr.prodrivers.bukkit.commons.ui.section
Methods in fr.prodrivers.bukkit.commons.ui.section with parameters of type Section